  
Walkthroughs
By Al Giovetti
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 Ringworld Walkthrough
 
At kzinti compound:
 - Touch the beam
 - Show ring to kzin
 - Talk to kzin
 - Stun enemy kzin
 - Get security disk
 - Put security disk in one flycycle and press "slave"
 - Put security disk in other flycycle and press "master", then press controls
At ship:
  - Stun kzinti
 - Follow girl
 - Stun girl
 - Plug in hyperdrive cables according to manual
 - At autodoc put security disk into autodoc to convince girl
At ringworld ("Indian" camp):
  - Talk to people
 - Get ale from food synthesizer on lander (2nd level)
 - Give ale to big guy
 - After rishathra :) get the rope
 - Get the ladder in room with big guy
 - Put up ladder outside between the two doors and go up
 - Put rope around rock and climb down smokehole
 - Read bearskin on back wall (remember pattern)
 - Go into other room and get necklace off post
 - Go back and climb rope
 - Go to "teck" box near force field
 - Put pieces in according to pattern
 - Scan ship in stasis
At cave:
  - Get first aid kit out of storage area (2nd level)
 - After kzin is captured, go in cave and get captured by vampires
 - In food pit get sharp bone and give first aid to kzin
 - Climb thru hole
 - Cut rope holding netted bat person
 - Get captured again
 - Climb out again
 - Get drug, give some to kzin
 - Climb out again
 - Bat person tells you where secret tunnel is (stun vampires as needed)
 - Get stasis box
 - Move the rock below and right of the secret tunnel entrance to free kzin
In lander:
  - Girl will open stasis box; get what's in it
 - Arcade-like sequence for getting second stasis box; doesn't matter if probe is damaged beyond repair as long as you get the box
Near beach:
  - Talk to water creature
 - Put on spacesuit and exit thru airlock (2nd level)
 - Follow creature to coral house
 - Back on lander use probe controls (panel at bottom right of 1st level) to
 -   get arms off the probe
 - Get flycycle (use panel on left edge of 1st level)
At floating building:
  - Stun man
 - Get jar on desk
 - Uncork barrel; fill jar with grease
 - Get key out of hole in wall near calendar
 - Get slip of paper off right edge of shelf
 - Look at chair; spin it like combination lock using numbers on paper (go to the right first)
 - Unlock safe and get translator
Near beach:
  - Give man the jar with grease, the translator, and the probe arms
 - Get the stasis box.
On Map-Of-Earth:
  - Go to castle; after talking to slavemaster get straw off floor
 - Get tunic after Patriarch takes it off
 - Show tunic to kzin guarding Patriarch's chambers
 - Get candle
 - Go in closet; touch arrow in quiver on wall statue to open secret cabinet
 - Get swords
 - In bedroom put short sword in post near closet door
 - Get stasis box
 - Put straw on bed
 - Light straw with candle
 - Go past guard; when he goes in room go towards top of screen to balcony
 - Use scanner on self to call kzin
At ship in stasis:
  - Use stasic control box on ship
 - Touch small hatch on ship
 - Enter combination; if controls are
  1  2  3
 
  4  5  6  enter 3, 4, 1, 5, 2, 6 
 - Touch alien to get it out of ship
 - Put helmet on alien
 - Use magnetic key on panel inside ship
 - Use empty stasis box on antimatter compresser inside panel
 - Take stasis box with antimatter and the two modules near the ends of the wires
 - Use neural nullifier on alien
 - Put alien in ship
Endgame:
  - When lander is approaching Destroyer use the module from the alien ship to transport back to your ship
  
 References
 
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