Introduction
Although Gateway 2 by Legend can't quite reach high standards as set by it's
predecessor "Frederik Pohl's Gateway", it is still enjoyable experience.
It's a shame that Legend won't develop text - reduced graphics adventures
any more. Graphical adventures tend to lack depth and interface gives too
many puzzles away. Anyway, here is my vision of the Gateway 2. I hope that
somebody finds it useful. And don't just follow my directions, try to do
all kinds of things. Sometimes game responses are very enjoyable.
- GET TRASH
- SW
- GET ALL
- READ FAX
- OUT
- WAIT
- WAIT
Part I - Escape
- SE
- S
- OPEN DOOR
- N
- NW
- LIGHT MATCH
- BREAK UNIT (10) also possible: BURN TRASH, LIGHT FAX, BURN BED, LIGHT BOOKS
- SE
- S
- OPEN DOOR
- UP (10)
- GET ALL (20)
- EXAMINE RADIO
note: you can overhear terrorists (turn dial to 1) or defenders (turn dial to 2)
- TURN DIAL TO 2
- WEAR MASK
- OUT
- PULL CABLE (10)
- GET FORK (5)
- DOWN
- WAIT
(until tram comes)
- IN
- WAIT
(until tram stops)
- OUT
- UP
- SEARCH SPECIALIST
- GET BADGE
- EXAMINE BADGE (5)
- READ PAPER
- SIT
- LOOK AT CONSOLE
- A552 (code from badge)
- select MISSION X5/Aquila
- Execute Ship Systems Check
- Initiate Auto Launch Sequence
- AERIE (25)
- OUT
- TURN DIAL TO 1
- WAIT
until tram arrives)
- IN
- WAIT
(until tram begins decelerating)
- PULL PIN
- DROP GRENADE
- OUT
- S
- WAIT (15)
- READ CONSOLE
- Diagnostic
- Recommended Action
- Exit
- EXAMINE BLUE SENSOR
- GET BLUE SENSOR
- REMOVE RED SENSOR
- ATTACH RED SENSOR TO BLUE PIPE
- EXAMINE LEVER
- PULL LEVER (25)
- IN
- S
- CLOSE DOOR (optional)
- UP (optional)
- SIT (optional)
- WAIT
(until liftoff)
Part II - The Artifact
- PRESS BUTTON
- OPEN CABINET
- GET ALL
- OUT
- PRESS BLUE BUTTON
- N
- N
- UP
- EXAMINE WOMAN
- PUT AUTODOC ON WOMAN
- READ READOUT
- EXAMINE GREEN DIAL
- EXAMINE BLUE DIAL
- SET GREEN DIAL TO 3
- SET BLUE DIAL TO 4
- FLIP HYPO TOGGLE
- GIVE SHOT TO WOMAN
- INJECT DIANA
- GIVE SHOT TO HER
- SET BLUE DIAL TO 5 (15)
- INJECT DIANA
- READ AUTODOC
- SET BLUE DIAL TO 4
- INJECT DIANA
- SET BLUE DIAL TO 3
- GIVE INJECTION TO HER
- INJECT DIANA
- WAIT (15)
(until Diana comes out of it)
- TALK TO DIANA
(talk about everything, not really necessary)
- OPEN BOX (5)
- GRAB ROD (5)
- DOWN (5)
- E
- E
- OPEN PANEL (5)
- PUT CUBE IN MATRIX (15)
- LOOK AT SCREEN (15)
- talk with everybody but you are really after question:
"How do I get through the bulkhead door to the northeast?"
- Micki can answer that.
- W
- W
- NE
- NE
- READ PAPER
- EXAMINE KEYPAD (20)
- type in code 31125 (combination from the paper)
- NE
- NE
- EXAMINE OBELISK
- PUT ROD IN SPHERE (15)
- IN
- FILL BOWL WITH OOZE (10)
- N
- EXAMINE PLANTS
- TAKE TWIG (10)
- S
- N (10)
- WAIT
- NE
- UP (10)
- GET FRUIT (5)
- KILL DINOSAUR WITH FRUIT (10)
- GRAB POD
- THROW FRUIT AT DINO (10)
- TAKE FRUIT
- HURL FRUIT AT CREATURE (10)
- WAIT
- EXAMINE LIZARD
- WAIT
- NW
- GET EGG
- POUR OOZE ON PLANT (20)
- GRAB EGG (5)
- W
- DROP EGG (15)
- TAKE ROD
- E
- PUT ROD IN SPHERE
- OUT
- N
- N
- EXAMINE OBELISK
- STICK ROD IN SPHERE
- IN
- UP
- JUMP IN MUD (10)
- GET SKIN (5)
- NW
- GET BRANCH (5)
- SE
- NE
- EXAMINE APE
- WEAR SKIN (5)
- N (10)
- NE
- GRAB THONG
- IN
- SHOW SPHERE TO MAN
- EXAMINE VIAL
- OPEN VIAL
- THROW VIAL IN FIRE (10)
- TURN BLUE DIAL TO 6
- TURN GREEN DIAL TO 5
- TIE HYPO TO SPEAR (10)
- STAB TIGER WITH SPEAR (20)
- OUT
- NE
- PUT BRANCH IN FIRE (10)
- IN
- NW
- NW
- SHOVE ROD IN PORTAL
- IN
- N
- N
- GET CONTAINER (5)
- OPEN BOX (5)
- N
- N
- EXAMINE OBELISK
- PUT ROD IN SPHERE
- IN
- N
- GET GOO (10)
- SHOW GOO IN BOX
- CLOSE CONTAINER (10)
- S
- TURN BLUE DIAL TO 4
- INJECT ME
- STUFF ROD IN PORTAL
- S
- S
- S
- PUT BOX ON PLATFORM
- EXAMINE SCREEN
- try to modify those little buggers so that they would not be lethal any more
(remove tail, change color, remove mandibles...)
- (SAVE game)
- EXAMINE BEASTIES
- GRAB BOX
- N
- N
- PUT ROD IN SPHERE
- N
- N
- OPEN CAGE
- WAIT
- S
- INJECT ME
- N (20)
- (if little buggers aren't harmless by now, RESTORE
and try some more genetic modifications)
- N
- N
- SHOVE ROD IN PORTAL
- NW
- PRESS BUTTON
- W
- EXAMINE GUN
- LOOK AT CLAMP
- TURN KEY (10)
- GRAB GUN
- SHOOT EYE (20)
- SHOOT ROBOT (25)
- S
- S
- S
- S
- S
- E
- E
- LOOK AT SCREEN
- ask from Micki "Tell me how to get off this damn ship!"
- OUT
- W
- N
- N
- N
- N
- N
- N
- OPEN PANEL
- PULL AT GREEN CORE
- NW
- OPEN PANEL
- GET GREEN CORE
- NE
- REMOVE PANEL
- GRAB GREEN CORE
- SE
- OPEN PANEL
- BREAK GREEN CORE (15)
- GET BLUE CORE
(if it does not work for you, try other cores)
- SW
- DESTROY BLUE CORE
- NW
- GET BLUE CORE (15)
- SE
- S
- S
- S
- S
- S
- S
- E
- E
- GET CUBE (25)
- OUT
- W
- N
- N
- N
- N
- N
- N
- NW
- NE
- N
- READ PAPER
- LOOK AT CONSOLE
- punch in codes from "Ape zoo" obelisk (as seen on paper)
Part 3 - Rescue
- GET ALL (10)
- WAIT
- E (or wherever direction alien leads)
- N
- E
- S (10)
- OUT
- EXAMINE CHILD
- DOWN
- GRAB DUST (10)
- OUT
- SE
- GET ALL
- S
- SHOW GEM TO ARTIST (10)
- GIVE CUTTER CARVING TO KORD (10)
- SHOW BOWL TO ARTIST (10)
- N
- NW
- S
- SHOW LAMPREY CARVING TO ANCIENT
- GIVE GEM CARVING TO KORD
- N
- W
- N
- N
- E
- E
- N
- N
- N
- N
- N
- N
- N
- N (10)
- CUT KORD WITH CRYSTAL CUTTER (10)
- GET KORD (5)
- OUT
- W
- W
- W
- HURL KORD AT CRYSTAL MONSTER (20)
- WAIT
- WAIT
- WAIT
- WAIT
- GET WATER WITH BOWL
- W
- S
- W
- S
- IN
- SPILL WATER (20)
- NW (or where the water is flowing)
- POUR WATER
- S
- DROP WATER
- SE
- THROW WATER
- N (10)
- EXAMINE LADDER
- CLIMB LADDER (5)
- EXAMINE SHIP CARVING (5)
- LOOK AT KEYPAD
- 13135 (code from the ship carving) (10)
- OPEN HATCH
- TAKE POD (10)
- OPEN PANEL
- EXAMINE DRIVE
- LOOK AT CORRODED CLAMP
- PRESS BLUE BUTTON
- GET CLAMP (5)
- PUT CORRODED CLAMP DOWN (it should begin to hum, if
- it doesn't, TAKE CORRODED CLAMP and put it down again)
- PUT CLEAN CLAMP ON CORRODED CLAMP
- SIT ON CLEAN CLAMP
- PRESS RED BUTTON (20)
- OUT
- N
- N
- E
- E
- N
- N
- N
- CUT ICE
- WAIT
- WAIT
- WAIT
- WAIT
- N
- N
- PRESS POD IN IMPRESSION (10)
- E
- GRAB REMOTE CONTROL UNIT (5)
- LOOK AT REMOTE
)you can guide droid with arrows and open doors with correct button)
- open door
- e
- e
- e
- open door
- log out
- E
- TOUCH HANDPRINT (10)
- LOOK AT REMOTE
- w
- n
- n
- n
- use hand button (10)
- OUT
- EXAMINE MACHINE
- WAIT
- here you can wait and examine screen, until you learn all color codes
- W
- N
- HIT TUNING FORK (25)
- IN
- SIT (optional)
- LOOK AT CONTROL MODULE
- s
- s
- s
- e
- now look at screen and count glowing notches below screen. Press correspondending button, in my case there are 2 lights so i'll press yellow.
- colors are as follows:
1 red
2 yellow
3 blue
4 orange
5 green
6 purple
- PRESS YELLOW BUTTON (replace yellow with appropriate color) (50)
Part 4 - Homeworld
- OPEN CABINET
- GET ALL (5)
- LOOK AT SCREEN
- S
- W
- S
- WAIT
- WAIT
- WAIT
- OPEN POUCH
- PUT POWDER IN THERMOS (10)
- WAIT
- WAIT (until the light turns green)
- OUT
- E
- N
- LOOK AT SCREEN
- S
- E
- E
- S
- S
- SEARCH DIRT (5)
- GRAB SEEDS (5)
- N
- N
- W
- W
- W
- WAIT (until just before 3.00pm)
- NE
- WAIT (until someone speaks to you) (10)
- OUT
- E
- SE
- WAIT (until prophet speaks about second verse)
- NE
- N
- IN (10)
- SIT IN CHAIR
- fly to destination without label
- OUT
- DOWN
- N
- EXAMINE ALTARS
- TURN STONE DISKS (15)
- remember second verse ?
- align icons as follows:
hammer to W
bird to N
dagger to E
plant to S
- talk to heechee as you please but be sure to ask
"Where do you think I might get a Field Generator"
- OUT
- S
- IN (10)
- SIT
- fly to unnamed destination
- OUT
- N
- PLANT SEEDS (15)
- PRESS BUTTON
- GET ALL (10)
- S
- IN
- SIT DOWN
- memorize (write down) coordinates associated with Temple Site, you'll need them soon.
- fly your ship to Administration Planet
- OUT
- WEAR BADGE
- N (10)
- LOOK AT CONSOLE (10)
- type in Temple Site destination code
- OUT
- IN
- SIT DOWN
- fly to the city
- OUT
- S
- WAIT
- E
- WAIT
- WAIT
- WAIT
notice talk about gravity lens
- WAIT
- WAIT
- WAIT
- LOOK IN TELESCOPE
note layout of Aesthemis constellation
- WAIT
- WAIT
- W
- S
- E
- N
- DROP GENERATOR IN SLUDGE
- PRESS BUTTON (15)
- N
- N
- DROP POUCH
- WEAR HARNESS
- JUMP DOWN (20)
- GRAB LENS (10)
- OPEN POD
- PUT LENS IN POD
- UP
- UP
- UP
- UP
- OUT
- OUT
- PRESS BUTTON
- TAKE GENERATOR
- OUT
- W
- N
- N
- IN
- SIT
- pay a visit to your friends from "white hand"
- OUT
- N
- DOWN
- ask about the probe and "What's TransWarp Drive?"
- ask everything about Fogram, Astatine and Raphide
- UP
- S
- IN
- SIT
- fly to the city hangar
- OUT
- S
- W
- W
- W
- S
- WAIT (until light turns green) (15)
- N
- E
- N
- LOOK AT SCREEN
- ask about everything.
- say that you'll kill Astatine if he gives TransWarp Drive THEORIES
- OUT
- W
- W (15)
- remember Aesthemis constellation, no? ok, just light buttons marked with X
X0000
000X0
0X000
X0X00
0000X
- WEAR VISOR
- GET DEVICE
- "Are you Astatine?"
- "What's all this stuff in here?"
- "What's all this other junk?"
- "Sure. Fire the baby up" (he tells a code, memorize it - 22512 for me)
- "Thanks for the tip. I'll run it right away"
- LOOK AT KEYPAD
- type in code
- WAIT (until light becomes visible)
- GET DEVICE (15)
- TOUCH SCREEN
- "Secret police?"
- "I'm just someone who wants to help you"
- "Believe me"
- "Tell me what to do"
- "Thank you"
- GET DATASTORE (10)
- TAKE VISOR
- OUT
- E
- N
- LOOK AT SCREEN (10)
- talk to him about everything and notice name "Traitor"
- S
- E
- E
- N
- IN
- SIT IN CHAIR
- fly to the temple
- OUT
- N
- DOWN
- talk about stilling and stuff, ask all about DataVaults
- UP
- S
- UP
- SIT
- fly to Administration Planet
- DOWN
- E
- SE
- WEAR VISOR
- WEAR PROTOTYPE
- PRESS STUD
- E (15)
- REMOVE VISOR
- WAIT
- WAIT
- WAIT
- GET COIL (10)
- ATTACK CASE WITH COIL (10)
- WAIT (until workthing removes scorched case)
- LOOK AT INDEX (25)
- TRAITOR
- remember code - 32343 for me
- LOOK AT KEYPAD
- type code (32343)
- WAIT (10)
- OUT
- OUT
- CONNECT DATAFAN TO PORT
- FLIP DOWNLOAD (15)
- E
- PUT DATAFAN IN CHUTE
- W
- PRESS STUD
- W
- NW
- W
- IN
- SIT
- return to the temple site
- OUT
- N
- DOWN (50)
- OUT
- PRESS BLUE BUTTON
- NE (15)
- PRESS STUD
- WEAR PROTOTYPE
- W
- W (20)
- LIE DOWN (20)
- order leader to the bridge. Note "Close: Safe"
- E
- E
- E
- E
- EXAMINE LOCK
- W
- W
- S
- S
- S
- GRAB RADIO (10)
- O
- N
- N
- E
- E
- PUT DOWN RADIO (30)
- W
- W
- WAIT
- PRESS STUD
- W
- W
- GET ON THE DREAM COUCH (40)
- "Secure the ship and make it safe. Open ..."
- E
- E
- E
- E
- GET CRYSTAL CUBE (20)
- ATTACH CUBE TO MATRIX (100)
- and that's it. Sit back and enjoy the ending.
I got The Perfect Score (1600) out of this and so should You.
Copyright (C) 1995 by Veikko Danilas
I hereby grant permission to copy this file for non-commercial usage only
e-mail: veiks@et.ee
This walkthru is dedicated to all my friends over The Internet
08.24.1995