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Beavis & Butthead - Virtual Stupidity Walkthrough

    Paul E. Roberts
    proberts@computan.on.ca
    Beavis & Butthead - Virtual Stupidity

    These are the direct solutions to the game. There are many other things to
    see and do for fun in the game which are not essential to the game's
    solution. Take the time to talk to everyone and to explore every area. You
    will not get penalized for doing or saying things. You'll know when you are
    supposed to use something in your inventory because it lights up red when it
    is correct. Have fun!!

    HIGHLAND HIGH

    In science class, grab the washroom/hall pass off the wall. Give the pass to
    the teacher. Exit classroom.
    Go to the fountain in the hallway, pick up the chewed up bubble gum off the
    fountain. Go thru the gym doors.
    Jump onto the springboard. Jump again but direct the hand sign toward the
    pummel horse. You should jump onto it. It may take a few tries. Jump back
    onto the springboard. Butthead should jump up and grab onto the ladder.
    Climb up ladder.

    On the roof, look over the edge and you'll enter the mini game
    "Hock-a-loogie". Hints: every 10 points you get for hitting something, you
    get a big green loogies. This is how you win the game. Hock the green
    loogie on the principals head (using the right mouse button). After
    returning to the game, pick up the stick, stick the stick into the fan.
    Climb in. You'll return to the school's front doors, exit the school.

    THE PARK

    Go the park and talk to Todd's gang. They won't say much now. At this point
    you can play "Court Chaos" by entering the tennis courts. Knock over the
    garbage can and pick up the flyer.

    AT HOME

    Answer the phone. Pick up the magnifying glass (at this point you could
    return to school and use the magnifying glass on the anthill beside the steps
    to play Bug Justice, there are points in the game you can play this game).
    You can also watch some of the videos by watching television.

    THE STORE

    Go to the store, ask the clerk about Todd.

    BACK TO THE PARK

    After the squirrel dies, try to pick it up. Talk again to the gang,
    eventually they'll ask you to get them some Burgerworld. Exit

    BURGERWORLD

    Go to burgerworld and talk to the manager. Ask for some food.

    BACK TO THE STORE

    Go the store and try to take some nachos. Talk to Mr. Anderson, ask him
    about Nachos. Ask him for a dollar. Exit.

    VETERAN'S HALL

    Talk to Buzzcut. Attempt to wash the tank, you won't do it. Attempt to open
    the tank's hatch, you won't be able to now. Talk to the hippy teacher,
    Vandreson. Ask him about the sperm whales. Exit.

    THE COFFEE HOUSE

    Talk to the girl at the front door, she won't let you by until you give her
    the flyer you got from the garbage. Walk around the coffee shop, pick up the
    poetry book on the table in the far corner. Talk to Wilber to find out about
    Open Mike Night. Talk to Vandreson. Drink coffee from the cups around the
    coffee shop.
    Have Beavis talk to the coffee guy, ask for more coffee. After he leaves,
    use the coffee machine. Beavis will turn into CORNHOLIO. Exit.

    BACK TO THE VETERAN'S HALL

    Beavis aka CORNHOLIO can now open the tank's hatch, climb inside. After the
    video sequence, you'll end up in jail.

    JAIL

    Pick up the toilet paper and soap sitting on the sink. Give the soap to
    Beavis. Leave the soap on the floor. Talk to the guy sitting on the bed,
    he'll tell you about Todd, the quarter and have Beavis ask him about dinner.
    Pick up the keys after the guard gets it. Use the keys in the jail door,
    you can now exit the cell.

    THE COURTYARD

    Talk to Kyler ( guy in the green shirt with the quarter), pick up the pillow
    beside him. Walk around the courtyard. Use the basketball to get rid of the
    guard on the wall. Pick up the towel beside the lady guard. Go into the
    insane wing. Talk to the guy reading the book. Pick up the blocks, the
    teddy bear, the camera and open up the cabinet to find an electroshock
    therapy machine. Exit the insane wing and return to your cell.

    BACK IN YOUR CELL

    Give the guy under the bed the bear, the blocks, the book, the toilet paper
    and the pillow. Pick up the flash bulb on the cell floor that comes out of
    the pillow. Use the flash on the camera. Exit the cell to go back to the
    courtyard. Use the camera with the flash on Kyler, you have to use it more
    than once to piss him off and start a riot. When you are returned to your
    cell, use the keys to get out again. Go to the courtyard and retrieve the
    quarter. Return to your cell and give the quarter to the guy sitting on the
    bed.

    BREAKING OUT OF JAIL

    They're out but you have to get past the sleeping guard. Use the
    electroshock machine on his chair. Get onto the van.

    THE SLAUGHTER HOUSE

    To get the chains of Beavis and Butthead, look at the pile of wood next to
    them. Pick up a piece of wood and use it on the chains. You have use it
    once on the chains and then use it again for Butthead to have his "idea".
    After the video sequence and finding out what you have to do to get into
    Todd's gang return to the slaughter house. Pick up Todd's license plate
    outside. Go inside and pick up the steak on the floor. Look at the killing
    machine, it on. Turn the machine up by the knob to right on the lever. Turn
    the machine on fast and let it go. Pick up the axe spit out by the machine.
    Exit the slaughter house and go to the farm.

    THE FARM

    Talk to the farmer, ask him about Todd, the barn and why he talks funny. For
    a laugh have Beavis go after the chicken and the pig. Exit from the farm.

    BACK TO THE VETERAN'S HALL

    Talk to Mr Anderson, ask him about Todd and the remote.

    THE TAXIDERMIST SHOP

    Talk to the lady. Pick the pen sitting on the counter. Grab the rabbit to
    acquire some string. Look in the box on the table and pick up a snake eye.
    Exit and go to Beavis and Butthead house, use the string on the chewed up
    gum and fish the quarter out of the grate.

    BACK TO THE COFFEE HOUSE

    Talk to Wilbur and kick him off the stage, use the mike to play "Air Guitar".
    Go into the bathroom (to the left of the stage) and use your quarter to get
    a condom out of the machine. Exit the coffee house.

    BACK AT BURGER WORLD

    Talk to the guy behind the counter. Talk to Gina, ask her about Todd and the
    keys. Pick up Gina hamburger and use it on the ceiling fan. At this point
    you can pick up the food on the counter and use it on the ceiling fan, use
    the drive thru mic and for a laugh use the mic at the counter. Go into the
    back and pick up the spatula on the counter. Pick up the mouse for fun.

    BACK TO THE STORE

    Use the condom on the air tank in between the gas pumps. Exit and go to the
    school. Talk to the janitor and ask him about the locker combinations. Give
    him the blown up condom, exit and head to the jail.

    THE GATE TO THE JAIL

    Give the dog the steak, it won't work. Give the dog the blown up condom dog
    and while he's busy use the clippers to cut his chain. Pick up the hammer.
    Go down the tunnel. Exit your cell and go into the insane wing. Give the
    one eyed guy the snake eye. Ask him about the book and he'll give it to you.
    Return to your cell and give the book to the guy underneath the bed. Pick
    up his teeth and exit to the park.

    BACK TO THE PARK

    Look at the squirrel underneath the car, try to pick it up. Touch the car
    and look at the Free Parking Sign. To get rid of the car, use the pen from
    the taxidermist on the sign, after its gone pick up the road kill by using
    the spatula on the roadkill and the hammer on the spatula. Pick up the road
    kill and exit to the taxidermist.

    BACK AT THE TAXIDERMIST

    Give her the roadkill and pick up the stuffed squirrel. Ask her about the
    bear. Exit to the coffee shop to talk to Buzzcut. Talk to Buzzcut. To have
    him let you go, kick him in the nads. You overhear the bear is at the
    Veteran's Hall so off you go.

    BACK TO THE VETERAN'S HALL

    Look at the bear and have Butthead kick it. Go around and look at the bear's
    butt. Have Beavis stick his hand up the bear's butt, you have to do this a
    couple of times before the remote comes out. Now you have the remote so all
    you need is the keys which are in Gina's locker, so back to the school.

    BACK TO HIGHLAND HIGH

    Give the stuffed squirrel to the janitor. Enter the gym and have Beavis jump
    on the rope. Use the towel on Beavis to get him to go up. Once at the top
    have Beavis use the axe to cut the rope. After the video sequence look
    around the boiler room. Pick up the can of paint by the sink. Open the
    filing cabinet and take out the locker combination file folder. Exit the
    boiler room. Use the file folder and the lockers. Gina's locker is number
    69. Grab the keys and exit the school. Head to the farm.

    BACK AT THE FARM

    Give the farmer the teeth and he'll leave. Use the garage door opener on the
    barn and head that way. You have to disguise the car so pull off the license
    plate and stick the one with Todd's name on the car. Use the can of paint on
    the car. Use the keys on the car. After the video sequence ask Daria to let
    you out of the truck, but be nice. Use the keys on the car again to drive
    away. AND YOU'RE DONE!!!!!

    Solution written by Michelle Theriault & Paul Roberts

    That's it the game is over. If you have any questions about the game, this
    solution page or you've found something cool I didn't do let me know by
    contacting us at proberts@computan.on.ca.

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