WarBreeds article by Al Giovetti

 

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By Al Giovetti
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WarBreeds

History

Dune II, by Westwood was the first real-time strategy game that gave life to the current run on war based science fiction real-time strategy. WarCraft by Blizzard fueled the fantasy real-time strategy game genre. Warbreeds by Broderbund intends to change the genre by introducing genetic experimentation as a real feature in real-time strategy.

Company Line

WarBreeds is a real time strategy game of planetary conquest and genetic supremacy. Players will have to skillfully balance management of resources and aggressive battle strategies to conquer opponents, and acquire knowledge for advanced genetic engineering. WarBreeds features multiplayer and internet play for up to 8 players, as well as unique strategies, weapons and abilities for each of the four races. Set against the stunningly rendered alien landscapes populated by fully animated creatures, players will embark on a quest for total domination of the planet Aeolia, in either of two complete campaigns. By leading one of the surviving clans, players will seek out, harvest and research enemy genetic material, and then incorporate its inherent attributes into their own clan's arsenal. The battle rages between more and more highly evolved clans, of which only the most highly evolved and well deployed will achieve planetary domination.

Game Play

Plot

The Yedda are specialists in genetic engineering who design entirely new life forms. The Yedda create a life form

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References

Scott Udell, Computer Games, issue 78, May, 1997, pg. 40.

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