Rayman 2

by Alfred Giovetti
Price: $49.95 - $69.95
Genre: platform game
Developer: Ubi Soft Entertainment
Release: February 1997
Publisher: Ubi Soft Entertainment, 625 Third Street, 3rd Floor, San Francisco, CA 94107
Phone: 415-464-4440
Website: www.ubisoft.com
requirements: 486 DX 33 MHz, Windows 3.1, MS-DOS 5.0, 4 MB RAM, 10 MB hard disk space, 2X CD-ROM drive

The first Rayman was and instant international hit. Rayman is a little critter without neck, legs or arms. Rayman’s little head, hands and feet just dangle there in mid air at the end of where the straight appendages should be but aren’t. In Rayman, our hero saved the Electoons who also have no neck, legs, and arms, but still have their head, hands, and feet right where you would expect them. Are you confused yet?

Well this time around, robots form space, smartly dressed in dapper clothes and newly prerendered three dimensional characters instead of the two dimensional sprites seen in the very successful predecessor game. The robots begin to cover over the cute homes of the Electoons and the attractive lush vegetation of the planet with brightly colored industrial iron and steel. The dapper aliens, lead by Mister Dark, must be hunted down and defeated to stop the odious changes to the landscape.

Rayman gets some new weapons in the sequel, in the form of specialized fists, including fire, platform, hook and others, which not only fight but allow Rayman to move in Lemming fashion through the landscape and obstacles. Rayman gets to travel under the sea with his own set of SCUBA equipment and to travel underground by drilling.

This one looks better and promises the same type of fun.

Preview references:
Next Generation, volume 2, number 18, June, 1996, pg. 100.